Lecture 4: Neural Mechanisms (MD) Flashcards


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1

Nervous system

  • Responsible for processes that underlie
    • Movement preparation
    • execution
    • controll

2

Central nervous system

  • Brain and spinal cord
    • sensory information integration, decision making

3

Peripheral nervous system (PNS)

  • Links the body and the CNS
    • Afferent (sensory) // ARRIVES
    • Efferent (motor) // EXIT

4

Sensory receptors

  1. Exteroceptors
  2. interceptors
  3. proprioceptors

5

Sensory Receptors

Exteroceptors

  • External environment
    • pressure, pain, temperature, VIBRATION, 5 senses

6

Sensory Receptors

Interoceptors

  • Internal environment
    • hunger, nausea, fatigue

7

Sensory receptors

Proprioreceptors

  • Provide information on muscles tension, joint position, equilibrium (inner ear)

8
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Vision

Sensory receptors

70% are in the eyes (most)

9
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Vision

cerebral cortex

  • 40% processes visual information
  • EX. Being able to see in the dark
  • Fovea: directly behind the eyes

10

Vision: photoreceptors (pathways)

  1. Light rays enters eye
  2. light rays are manipulated + focused on the retina
  3. an image is formed + converted into nerve impulses
    1. photoreceptors: light sensitive cells that converts light rays into nerve impulses

11

Vision Photoreceptors: 2 types

  1. Rods
  2. Cones

12

Vision photoreceptors

Rods

  • Vision in dim light, enables us to see shapes + movements, and discriminate

13

Vision photoreceptors

Cones

  • Operates best in BRIGHT LIGHT (in fovea)
  • specilize for color vision and vision acuity (sharpness)

14

Vision: Optic Chiasm

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15

Vision

Focal Vision

  • Involves the fovea
  • used to focus on objects directly in central region of the visual field
  • operatates under voluntary control // EX. Driving to not rear end a car
  • ”WHAT IS IT?”
  • not good in low light conditions

16

Vision

Ambient Vision

  • Subconsious
  • used for spracial localization and orientation (surroundings)
  • not effected by light, serves the peripheral and central visual fields

17

Vision

  • Information is processed through both systems simultaneously
  • EX. Walk around the room and text someone

18

Vision and Performance

  1. eye dominance
  2. spotting
  3. visual search
  4. quiet eye

19

Vision and Performance

Eye Dominance

  • Eye that processes information FASTRER
  • Cross-dominant = advantage

20

Vision and Performance
Spotting

  • keeps proper orientation
  • reduces dizziness
  • used in rotational skill
    • EX. dancing, figure-skating

21

Vision and Performance

Visual search

  • scan of environment for regularory cues
    • familiarity
    • Ex. where's waldo activity

22

Vision and Performance

Quiet eye

  • final fixation on target before movement
    • EX. watching the hoop rim before a free throw

23

vision

  1. targeting skills
  2. interceptive skills
  3. tactical skills

24

Vision

targeting skills

  • propessling an object towards a target
  • specific fixation on target is key

25

Vision

Interceptive skills

  • tracking of stimulus // timing of stimulus // limb movement to intercept stimulus
  • time to contact
    • Tau: size of retina image/rate of change of image
  • Typically objects are NOT TRACK to CONNECT

26

Vision

Tactical skills

  • require quick, accurate decision making

27

Locomotion

  1. optic flow
  2. feedflow

28

Locomotion

Optic flow

  • perceived relative motion between objects + observers
  • allows for discernment of how QUICKLY objects approach / move away

29

Locomotion

Feedfoward

  • allows info to be sent AHEAD of movement (for preparation)
  • details of terrain, object dimensions, etc.
  • used to contact and avoid objects`

30

Visual training programs

  1. search strategies
  2. pattern recognition
  3. anticipation
  4. decision-making skills

31

Visual training programs

Visual search strategies

  • instructions => FEEDBACK should direct learners' attention to areas where critical cues occur
    • EX. release point of a pitched ball
  • design appropriate learning experiences that provides PRACTICE for task-relevant cues

32

Visual training programs

Pattern recognotion

  • d

33

Visual training programs

Anticipation

  • video training where oppoennts actions are studied (TAPE)

34

Visual training programs

Decision-making skills

  • w

35

Proprioception

  1. Golgi tendon organs
  2. muscle spindles
  3. joint kinesthetic receptors
  4. vestibular apparatus

36

Proprioception

Golgi tendon organs

  • located at junction of tendon (with muscle)
  • detects => muscle tension
  • protects => form heavy/great load
    • relaxes muscles if load is too great

37

Proprioception

Muscle spindles

  • located @ muscle fibers in muscle belly
  • detects => muscle stretch
  • protects => from excessive stretching
  • responsible for STRETCH REFLEXES

38

Proprioception

joint kinesthetic receptos

  • located in + around synovial joints
  • detects => pressure, acceleration. deceleration strain
  • determines if => movements too slow, fast, wrong direction

39

Proprioception

Vestibular Apparatus

  • group of receptor organs in INNER EAR
  • detects => changes in posture + balance
  • provides sensory information on EQUILIBRIUM

40

Proprioception and Performance

  • makes motor control more efficient + flexible
  • Goal = movement effects error detection

41

Proprioception and Performance

Practitioners

  • promote development of proper frame of reference
  • provide a variety of positions + movements + multiple environments
  • stress kinesthetic feedback for optimal learning

42

Balance and Posture

  • info provided by
    • vetsibular apparatus, touch, proprioception in feet+ankles
  • reestablishing proprioception is key in rehab programs

43

Balance and Posture

Equlibrium

  • Compensatory adjustments
    • Movement w/ perturbation or loss of balance
  • Anticipatory adjustments
    • voluntary movement to prevent loss of balance

44

Spinal Cord

  • carries sensory information to the brain, motor information to effectors
  • ascending pathways
  • descending pathways

45

Spinal Cord

Ascending Pathways (sensory information)

  • spinothalamic
    • pain, temperature, crude touch, deep pressure
  • dorsal column
    • proprioception, discriminative touch, light pressure, vibrations

46

Spinal Cord

Descending Pathways (motor impulse)

  • pyramidal
    • skilled VOLUNTARY movements
  • extrapyramidal
    • SUBCONSCIOUS movements

47

Spinal Reflexes

  1. reflex arc
  2. monosynaptic reflex
  3. polysynaptic reflex

48

Spinal Reflexes

Reflex arc

  • receptor,
    • sensory neauron,
      • integration center,
        • motor neuron,
          • effector

49

Spinal Reflexes

Monosynaptic reflex

  • 1 synapse => 1 motor neuron
  • stretch reflex
  • very fast b/c 1 synapse connection

50

Spinal Reflexes

Polysynaptic reflex

  • multiple synapses
    • sensory => interneurons =. motor neuron
  • slower = multiple synapses

51

Stretch reflex

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52

Cossed extensor reflex

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53

Brain

  1. brainstem
  2. diencephalon
  3. cerebrum
  4. cerebellum

54

Brain

brain stem + diencephalon

  • reflex and relay center

55

Brain

Cerebrum

  • most motor functions
  • 2 hemispheres = control opposite sides of body
  • higher brain functions

56

Brain

Cerebellum

  • receives input from proprioceptors + visual receptors
  • detecting/correcting errors
  • coordination center
  • maintains posture + balance

57

cerebral cortex

  1. sensory areas
  2. motor areas
  3. association areas

58

cerebral cortex

sensory areas

  • Primary: cutaneous receptors, proprioceptors
  • Secondary: integrates + interprets signals

59

cerebral cortex

Motor areas

  • coordinate, initiate voluntary movement
  • Primary motor cortex: precise muscle control
  • Premotor cortex: organizes learned coordinated movements (w/ complex muscle sequencing)

60

cerebral cortex

Association areas

  • Prefrontal cortex: emotional + cognitive function, judgements, planning, motivation

61

Memory Graph

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62

Memory

working memory

  • can only hole 7+- 2 information at once
  • info gathered for only 20-30seconds
  • active processing = longer to transfer to long-term memory

63

Memory

long term memory

  • Procedural: how to perform skills, actions
    • Ex. Riding a bike
  • Declarative: facts or events
    • Episodic: personal experiences associated with time (Ex. year you graduated HS)
    • Semantic: general knowledge, conceptual knowledge (Ex. how to know what motor is)

64

Forgetting

Decay Theory

  • forgetting = over time memory disappears

65

Forgetting

Interference Theory

  • old skills=> can retain new memory skills
  • new memory => can't remember old skills

66

Practical implications

  • Keep instructions, verbal cues, feedback short and simple
  • Repeat key learning points
  • Provide ample opportunities for physical rehearsal
  • Relate skill being learned to previous skills
  • Use meaningful verbal labels and analogies to strengthen associations
  • Chunk” several moments together