front 1 Complete the square, 2 ways | back 1 x2+ 6x + 22 Like normal half bx and then take away or add whats necessary, where (x+3)squared and then + or - n to match equation. Shortcut for this is the formula. (x+b/2)squared - (b/2)squared *if there is a coefficient in front of x2 then factorise the x2 + 6x part, solve and then multiply it all again. Then add the +22 |
front 2 For a quadratic function how to sketch a graph and find turning point. and cubics | back 2 If coefficient of x2 is positive, the graph will be a positive U-shaped curve and vice versa. Find y and x intercepts by making x and y 0 in the equation. Find the turning point by either: using the equation x = -b/2a from the equation. This gives x and to find y sub value of x in original equation. If a is positive it is a min point, and if negative then max point. The original equation is y = ax2 + bx + c. or complete the square to form a(x+p)2 + q where the coordinate are (-p, q) For a cubic its the same thing however 3 set of brackets to find 3 values of x. and then make x zero to find y. *When x is large and positive, y is large and negative and vice versa when negative leading coefficient. When positive. Large positive x → large positive y and vise versa. This is basically the slope direction. it tells you whether its going up or down and how much at certain point for exponential curve. |
front 3 Discriminant formula and rules | back 3 b2 - 4ac If greater than zero quadratic graph will cross the x - axis twice. If zero only once, if less then 0 times resulting in no solutions for x. If the discriminant is a square number x will be 2 rational numbers. |
front 4 Inequalities equations and on graph rules | back 4 Write equations like -2<x<5. If you divide or multiply both sides by a negative reverse the sign. For a line graph or a quadratic with an equation in form y= - when y is greater shade above the parabola and when y is less shade below. For quadratic when you in form x= - if x is greater than shade outside the roots of x and if x is smaller shade inside. |
front 5 Midpoint of a line and distance between two points (length of line segment) | back 5 ![]() the midpoint is found by finding the mean of x and y. add the x coordinates together and divide by 2 to find the new x coordinate and same for y. |
front 6 To find equation for perpendicular line using x and y points and gradient. | back 6 Find the negative reciprocal and sub into formula where y1 and x1 are the x and y coordinates: y-y1 = gradient (x-x1) When doing it to find the tangent line equation where centre of circle is zero and given a point. Find gradient from 0 to the point, fill in point as x and y. |
front 7 Different types of curves based off equations | back 7 ![]() |
front 8 Exponential curve rules | back 8 y = xn When n is an even integer the curve is more than zero and when odd its less. if n is bigger then it will go above the curve where n is smaller. |
front 9 For a recipricoral function how to sketch a graph and find the asymptotes. reciprocal rules. | back 9 standard form equation is y = a/x + q when a is negative the graph will be top left and bottom right and vice versa. The graph will intercept x if q is not equal to 0. To find the x intercept make y = 0 and find for x in the above equation. One asymptote is the y axis and the other is equal to y = q for k/xn form when k is positive constant, if n is odd then curves will be diagonal across each other, when n is even then they will be opposite. |
front 10 Inverse proportion | back 10 Inverse proportion = The statement A is inversely proportional to is written: A ∝ 1/B then to solve replace 1 with the constant. |
front 11 Find the 2 points that the diameter goes between when give 3 points on a circle. | back 11 Option 1 ; find the lengths between each point and with pythagorus theorem, two lengths squared that = third length squared, the third is the diameter. Option 2: find gradient of each line. Two lines gradients will multiply to -1, the diameter is the one that doesn't. |
front 12 Equation of a circle. | back 12 equation at centre (0.0) = x2 + y2 = radius2 general equation anywhere = radius2 = (x-a)2 + (y-b)2 where (a,b) is the centre of the circle and (x,y) is a point on the circumference. To see if it passes through a point sub x and y of that point in and see if it adds up. |