Programming 2.1 Vocab

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1

computer program

list of instructions that contain data for a computer to follow. Different programs are written with different languages

2

top down design

a program design where instructions are in order from the top down

3

modularization

a solution method breaking down a problem into smaller sub problems which are broken into sub problems until each sub problem can be solved in a few steps

4

algorithm

a set of steps that create an ordered approach to a problem solution

5

english/outline form

a method of algorithm design that uses statements written in english

6

pseudocode

a method of algorithm design that combines English with code words and symbols

7

flow charting

a method of algorithm design that uses words and shapes to illustrate an order of instructions

8

correct programming language

the programming language that best suits the needs and desired outcomes of the users. some languages are better for numeric processing, while others are better for textual data

9

syntax

the set of rules that defines the combinations of symbols that are considered to be a correctly structured document or fragment in that language

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programming style

agreed upon "Rules" to make code reading code easier

11

testing

trials of a program to ensure that any errors in syntax or logic are fixed before use

12

debugging

testing for syntax errors

13

logic errors

when data produces an incorrect result

14

beta test

testing a program using real world data

15

user guides

documentation used to ensure that users adhere to the design of the program

16

comments

inactive text within a code that is used to show what a line of code is supposed to do to another person looking at the code